We’re renovating “Regular Home Renovation Simulator”!


Hey renovators,

It’s finally time for us to announce what we’ve been working on in the shadows for quite a bit: we’re making Regular Home Renovation Simulator into a full game!

Thanks to our publisher CRITICAL REFLEX, we can finally realize our full vision and address a lot of the feedback we got for RHRS from our players! Here’s what you can expect from a “renovated” Regular Home Renovation Simulator:

  • More variety in tools: house renovation isn’t just fixing sockets, painting walls and replacing flooring, so we’ll be adding a few more tools for you to play around and express your creativity.
  • Better graphics: but don’t you worry — we’re not ditching the low poly PSX aesthetic
  • More perfectly regular locations: experience the thrill of renovating an abandoned hunting cabin, an old church or a demonic cult hideout — that’s the kind of regular locations we’re talking about.
  • More quality of life features: from highlighting non-renovated spots to [insert a second QoL feature here lmao], we want to make your house renovation experience as comfortable (for a horror game) as possible.
  • More horror: No spoilers in this section, you’ll have to find out for yourselves :) 
  • More beavers: They’re watching. Always.

We’ll release the renovated Regular Home Renovation Simulator and all our future devlogs on Steam, so please add Regular Home Renovation Simulator to your Steam wishlist to keep up with all RHRS news: 

Get Regular Home Renovation Simulator [PROTOTYPE]

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